A House of Dynamite: A Political Fantasy and Significant Letdown.

Bestowed upon an elite few, the mantle of Esteemed Director can serve as an honor and a weight. On the beneficial side, it can provide a shield: when viewing the works of an celebrated director through this lens, film scholars may feel compelled to make excuses for even their poorest efforts. (The reasoning is that a lackluster film by a Prestigious Auteur is still superior to the best work of a jobbing hack.) One drawback is that such titles can confine a creative to a tight creative box, searching only for material befitting a Esteemed Director; another is that the dismay when a project falls flat is all the greater. A prominent example has made its way to Netflix in the film by Kathryn Bigelow A House of Dynamite, a underwhelming entry that – if feedback from movie enthusiasts are any guide – seems nailed on for only one award this season: that for Most Notable Misfire.

Retracing the Director's Steps

To determine why the film has disappointed many, we must examine the filmmaker's trajectory. Bigelow established her acclaim with a run of broad, agile genre films: motorcycle drama The Loveless, the rangy vamp saga Near Dark, cop thriller Blue Steel, the timeless action film starring Keanu Reeves and Patrick Swayze Point Break. A more definite sign of her direction of travel came with 1995’s underheralded Strange Days, an electrifying sci-fi suspense story, influenced by the Rodney King incident, which also doubled as a moral story about the perils of rejecting actuality to find refuge in the simulated environment. (Bigelow proved more aware of this than her ex-partner and writer James Cameron, now preparing the release of Avatar 3.) Yet following the turn of the millennium, with her standing increasing, Bigelow – like her homeland – was forced on the defensive. The Hurt Locker and Zero Dark Thirty broached America’s then-recent misadventures in the Middle East; Detroit, released in the time of national tension, entered into a fractious conversation with the country’s deep-seated legacy of racism.

You can understand why a artist following this path might be drawn towards Dynamite’s script – authored by Noah Oppenheim, the ex-head of NBC News who wrote Netflix’s new project featuring De Niro Zero Day – and why the service would enthusiastically stump for a atomic anxiety film after Oppenheimer’s Oscars sweep. (One concept for the new film: a contemporary version of Oppenheimer?)

The Film's Strengths and Weaknesses

Dynamite is at its most compelling early on, portraying in a realistic timeframe the 19 minutes in which a projectile fired somewhere in the Pacific Ocean by mysterious forces is detected by sensors of a US army base in Alaska and flagged to the executive briefing area, heading for what everyone learns is its target: downtown Chicago. In this first section, Bigelow and Oppenheim quickly raise the tension while participating in an fascinating time-based suspense: we’re made to question where this two-hour film can possibly go once the countdown clock reaches zero.

The outcome – and this is where the letdowns start – is back to the beginning: the film subsequently shuffles between the perspectives of those top leaders (Tracy Letts’ general, defense secretary Jared Harris and president Idris Elba) the introduction briefly seen or mentioned. Structurally, the film is unable to advance: it’s a two-hour movie with a minimal narrative arc, leaving Oppenheim to rehash the opening section repeatedly, every iteration adding on contested bureaucratic steps while moving all parties toward the anticipated detonation. Previous Bigelow films had a strong control on stimulus and response; her finest achievements as a Noted Film-maker, The Hurt Locker and Zero Dark Thirty, were fundamentally focused on results. But here, the triggering event is also the endgame; the narrative captivates at the very second the film ends. The characters are left wondering: “Is this the end?” We are, too, for different reasons.

Stylistic and Conceptual Issues

While the plot spins in ever decreasing circles, like a pessimistic time loop, we’ve plenty of opportunity to consider the negative impact streaming budgets has had on the aesthetic of American cinema. Even on the big screen, Dynamite struck the eye as dully conventional, Barry Ackroyd’s rushed shaky camerawork recalling 24 or The West Wing or current streaming offerings recycling the same sets, extending to Zero Day. If Bigelow the Noted Visual Film-maker fades away, so too does Bigelow the Renowned Feminist Director: Rebecca Ferguson, outlined in that beginning part as potentially another of this director’s strong female professionals, leaves the story too soon, so once more it’s the responsibility of a collection of stern males to try to stop doomsday. The passion Bigelow brought to her pulpier breakthrough films vanishes with her; maybe after Detroit’s box office disappointment, the film-maker felt she had to rein in her risk-taking, but a script this talky required some balancing visual flair.

The Core Fear and Final Analysis

The fear A House of Dynamite most strongly conjures, then, isn’t global eradication, but a filmmaker's fear of being considered inadequate; becoming rigid and virtually solidifying as it goes along, it’s understandable the film should have been surpassed by current, reshaping incidents. What this script presumes is that those in charge of critical decisions would be trained specialists, conscientious to the core and that the biggest threat to Chicago in the end of 2025 would come from an origin beyond the White House. Where previous Bigelow films felt like deeply committed examinations on their time, Dynamite – the initial of this director’s newer films to fall in the space between afterthought, distraction and outright irrelevance – instead spends a dull two-hour runtime scrabbling around hopelessly outdated. It’s devoid of suspense intentionally: even before the rogue missile first appears on sensors, the America Bigelow’s film describes has been shattered completely.

Terry Wilkerson
Terry Wilkerson

A seasoned gaming technology analyst with over a decade of experience covering slot machines and casino software innovations across Europe.